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Authors: Bower, Matt
Date: 2009
Language: eng
Resource Type: journal article
Identifier: http://hdl.handle.net/1959.14/110694
Description: This paper analyses the teaching and learning of computing in a Web-conferencing environment. A discourse analysis of three introductory programming learning episodes is presented to demonstrate issue ... More
Reviewed: Reviewed
Date: 2009
Language: eng
Resource Type: journal article
Identifier: http://hdl.handle.net/1959.14/117596
Description: There has been significant research in the field of database watermarking recently. However, there has not been sufficient attention given to the requirement of providing reversibility (the ability to ... More
Reviewed: Reviewed
Date: 2009
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/153939
Description: Multiculturalism is one of the many factors contributing to the growing diversity found within the workforce comprising today’s organizations. This is particularly true in the ICT workplace. Diversity ... More
Reviewed: Reviewed
Authors: Rhodes, Jo
Date: 2009
Language: eng
Resource Type: journal article
Identifier: http://hdl.handle.net/1959.14/194749
Description: Arguments abound as to whether information and communication technologies (ICTs) can beneficially shape socioeconomic development and micro-enterprise, whether they are appropriate to local culture, a ... More
Full Text: Full Text
Reviewed: Reviewed
Date: 2008
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/1162036
Description: 10 page(s)
Reviewed: Reviewed
Date: 2008
Language: eng
Resource Type: journal article
Identifier: http://hdl.handle.net/1959.14/146697
Description: Avatars are a commonly used mechanism for representing the player within the world of a game. The avatar forms the main point of interaction between the player and the game, and thus the avatar is an ... More
Reviewed: Reviewed
Date: 2008
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/1228390
Description: Decision support system (DSS) is an interactive computer based system, which helps to make decision by using communication technologies, data documents and knowledge or models to identify and solve pr ... More
Reviewed: Reviewed
Date: 2008
Language: eng
Resource Type: journal article
Identifier: http://hdl.handle.net/1959.14/146617
Description: Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tabletop, live action, and various digital forms. Despite their popularity, empirical studies of these ... More
Reviewed: Reviewed
Date: 2007
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/1170308
Description: 6 page(s)
Reviewed: Reviewed
Authors: Bower, M
Date: 2007
Language: eng
Resource Type: journal article
Identifier: http://hdl.handle.net/1959.14/25032
Description: This paper reviews contemporary research literature in the area of online computer science education that has emanated from Australasia. First the literature is summarized, initially categorized by co ... More
Reviewed: Reviewed
Date: 2006
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/104059
Description: Collaborative learning has become recognised as a means of encouraging deep learning and a key technique in problem and experienced based learning. For Computing students collaboration is not only a l ... More
Full Text: Full Text
Reviewed: Reviewed
Date: 2006
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/101354
Description: A common phenomenon across disciplines and universities is that students complain that they do not receive enough feedback, even when student evaluation forms indicate satisfaction in other areas such ... More
Full Text: Full Text
Reviewed: Reviewed
Date: 2006
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/101452
Description: Time in computer games is not singular. Time in the game world may progress at a different rate to the real world time of the player. Game time may be non-linear, as previous saved games or checkpoint ... More
Reviewed: Reviewed
Date: 2005
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/1229687
Description: There are, in general, two main modes of course content delivery: internal face-to-face lectures and external selfpaced study. In the former the lecturer generally takes students through the relevant ... More
Reviewed: Reviewed
Date: 2005
Language: eng
Resource Type: conference paper
Identifier: http://hdl.handle.net/1959.14/149644
Description: In order to gauge the pedagogical implications of conducting Computer Science practical sessions remotely, the Division of ICS at Macquarie University conducted a formal experiment using a virtual cla ... More
Reviewed: Reviewed